Ecs Town Builder
WASD - move camera
QE - rotate camera
LMB - build (roads and houses can be built by pulling)
RMB - cancel build mode
This is clone of 1st mission in Pharaoh except having granary:
A house must have a road on an adjusted tile or one tile away from the itself. Other buildings must have a road on an adjusted tile.
To upgrade house to level 2 it needs food.
Hunter Hut will send worker to food source (big ham on the map) only if it have road acces and workforce access (there must be houses connected to this road)
Market (with road and workforce access) will send courier to take food from Hunter Hut. When market have enough food it will send trader to sell food. He will walk 20 squares on the road choosing random directions on intersections.
You can build distinct "towns" as if buildings don't have road access they won't interact.
Status | Released |
Platforms | HTML5 |
Rating | Rated 2.0 out of 5 stars (1 total ratings) |
Author | waterneverstops |
Genre | Simulation |
Made with | Unity |
Tags | City Builder, ecs, pharaoh, town-builder, Unity |