Source Code

WASD - move camera

QE - rotate camera

LMB - build (roads and houses can be built by pulling)

RMB - cancel build mode

This is clone of 1st mission in Pharaoh except having granary:

A house must have a road on an adjusted tile or one tile away from the itself. Other buildings must have a road on an adjusted tile.

To upgrade house to level 2 it needs food.

Hunter Hut will send worker to food source (big ham on the map) only if it have road acces and workforce access (there must be houses connected to this road)

Market (with road and workforce access) will send courier to take food from Hunter Hut. When market have enough food it will send trader to sell food. He will walk 20 squares on the road choosing random directions on intersections.

You can build distinct "towns" as if buildings don't have road access they won't interact.


StatusReleased
PlatformsHTML5
Rating
Rated 2.0 out of 5 stars
(1 total ratings)
Authorwaterneverstops
GenreSimulation
Made withUnity
TagsCity Builder, ecs, pharaoh, town-builder, Unity